Your first session: a practical route through Call of Anime
Learn the first checks that prevent wasted points: castle power, monster eligibility, claimable tasks, and the next weapon requirement.
Start by reading three values
Before spending, note your points balance, current castle power, and prestige title. Points pay for actions such as recharges and upgrades. Castle power determines what damage you can survive. Prestige determines titles and access to higher monster tiers. These values answer different questions, so a large points balance does not automatically unlock a silver monster.
Choose one aim for the session: learn a bronze encounter, recover your castle, or work toward a particular weapon level. You can change that goal after checking the game, but it gives you a reason to keep a reserve instead of spending everything visible.
Check the castle before a battle
If castle power is zero, recharge before attempting a monster fight. A standard recharge costs 200 points and adds 1,000 power after its 15-minute timer. It is an addition, not a full refill. If power is already above zero, compare it with the selected monster’s attack damage before deciding whether entry is sensible.
Do not treat an ongoing recharge as power you already have. Read the castle guide if you need multiple recharges or are choosing between recovery and an upgrade.
Use one bronze encounter to learn the result screen
Bronze is the starting monster tier for Kohai. Default level 1 has 8,000 HP and hits for 500 damage every five seconds. Your weapons and remaining castle power determine whether that is a comfortable encounter; the starting title alone is not a win guarantee.
After the encounter, read the outcome, point award, prestige, ingot drop, and remaining castle power separately. A level-1 win can drop zero ingots. A loss can still give points. Neither observation alone means the battle result is inconsistent. The monster reference explains the separate reward rules.
Claim progress you have actually completed
Open the daily task list after playing. Login, monster wins, and earned prestige can overlap in one session, but every task has its own target and claim state. Claim eligible rewards rather than assuming that filling the progress bar credits points automatically.
Daily progress uses the UTC date. If you play near the reset, claim available tasks before midnight UTC and check which game day your result belongs to. Skip a player-war objective if you only intended a short solo session.
Pick a specific next step
For an attack weapon upgrade, read the next level’s cost, duration, and prerequisite weapon levels. If the prerequisite is missing, make that the next goal. Avoid buying an unrelated item and discovering afterward that you can no longer afford the required step.
If crafting interests you, count your ingots by tier and choose a piece to equip to an attack weapon. Crafting and equipping are separate. The equipment guide lists the slots and default costs.
Join a group when you can state your availability
Once you want to try shared objectives, tell an alliance when you can play and whether you are preparing to attack or defend. You do not need to claim expertise. A clear “I can join for 15 minutes and need help choosing a role” lets others plan around you.
Finish the session by noting one useful next action, such as saving 200 points for recovery or meeting a named weapon prerequisite. If something did not work, save the exact message and time before contacting support.
Choose your next guide
Find help by problem in the Player Guide, or browse all game references.
Call of Anime